Skip to product information
1 of 2

Guildhouse Games

Varia - Single Class Deck - Mystic Monk

Varia - Single Class Deck - Mystic Monk

Regular price $16.99 USD
Regular price Sale price $16.99 USD
Sale Sold out

Step into the shoes of a skilled monk with this ready-to-play Varia deck.

This deck utilizes a unique stack called Chi. Many of the magical actions in the deck generate stacks of Chi that you can use short-term to enhance your current self, or store up the alternative energy to fuel a long-term plan.

To master this deck you must become the line between demonic rage and angelic grace. Many of the cards in the deck are either angelic or demonic in type. As you play each card, your discard pile will begin to reflect your past actions. Were you overly angelic? Did you rely too much on demonic power? Maintaining a balance between the two types is the key to unlocking the deck's true power.

Deck Difficulty: 5 out of 5 - Advanced Level

View full details

Collapsible content

DETAILS

Varia is a card & dice dueling game where players select from an array of fantasy-themed classes

Players take turns planning out a course of action before rolling dice to see whose tactics come out on top. by using a combination of weapons, armor and cards in hand, players concoct a plan of attack (or response to an incoming attack) each turn. The goal is to knock the other player's health points to zero through clever card combinations, while simultaneously preventing your own defeat by planning tactical defensive moves. 

Gameplay is divided into two major phases:
- The planning phase sees players laying out their actions for the turn, which represent attacks and blocks that the players will perform.
- The resolution phase has players rolling combinations of dice as dictated by the cards they played in the planning phase in order to determine what attacks hit or miss, and what damage (if any) is dealt or avoided.

What makes Varia unique is:
- Variance in card performance via introduction of dice.
- Distance mechanic that creates immersive ranged combat.
- No resource in deck.
- Players have equal resources each turn.
- No minions/summons/creatures.
- Every card represents something done to a player by a player.